Opened 13 years ago
Closed 11 years ago
#5982 closed defect (fixed)
SCI: LONGBOW: Crazy intruments in intro (AdLib)
Reported by: | SF/kurufinwe | Owned by: | wjp |
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Priority: | normal | Component: | Engine: SCI |
Version: | Keywords: | ||
Cc: | Game: | Conquests of the Longbow |
Description
Using ScummVM 1.5.0git2420-g975801b on Win 7 64 bit. Playing Conquests of the Longbow (DOS, English, v 1.0 with official Sierra patch).
During the last part of the intro, when the game returns to the minstrel after Richard\'s confrontation with Leopold, certain instruments are completely wrong (the tune is right, just the type of instrument playing it). In particular, the main instrument (normally a flute, corresponding to the minstrel\'s words) goes through several identity crises in a row before deciding it wants to be a piano.
I\'m attaching a recording of the problem, as well as one from DOSBox for reference.
Note that the problem affects both AdLib emulators offered by ScummVM (\"DOSBox\" and \"MAME\"), and that it is perfectly reproducible even if the intro is left to play out without clicking or interrupting it in any way. The MT-32 emulator is not affected.
Ticket imported from: #3489099. Ticket imported from: bugs/5982.
Attachments (2)
Change History (5)
by , 13 years ago
Attachment: | scummvm.ogg added |
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comment:1 by , 12 years ago
This is song 104.
The problem seems to be caused by MidiDriver_AdLib::findVoiceBasic(), inside the adlib driver - it keeps shuffling the free channels
comment:2 by , 11 years ago
This is potentially fixed by my work-in-progress sci_remap branch. At least I don't hear the issue on that branch anymore.
comment:3 by , 11 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
Recording of the problem