#6157 closed defect (wontfix)
PEGASUS: Blowing up Poseidon robot in NORAD results in hang
Reported by: | SF/nbudin42 | Owned by: | SF/mthreepwood |
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Priority: | normal | Component: | Engine: Pegasus |
Version: | Keywords: | ||
Cc: | Game: |
Description
ScummVM 1.5.0 daily build: git e8ad4df1 Mac OS X 10.8.2 Pegasus Prime/Macintosh
In the NORAD mission, if you attempt to use the violent path to destroy the Poseidon robot (pressurize the submarine launch chamber to maximum), you can get the pressure to max and the robot is destroyed. However, the pressure gauge is supposed to then drop back down so you can reenter the room and retrieve the biochips. This doesn't happen: the game simply hangs with the pressure gauge set to maximum and doesn't respond to user input.
Ticket imported from: #3575543. Ticket imported from: bugs/6157.
Change History (3)
comment:1 by , 12 years ago
Keywords: | script removed |
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Owner: | set to |
Resolution: | → wontfix |
Status: | new → closed |
comment:2 by , 12 years ago
comment:3 by , 6 years ago
Component: | → Engine: Pegasus |
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Note:
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Please do not file bug reports about pegasus at this time, it is not supported.
If you read the TODO, you'd know that this is not implemented.