Opened 12 years ago
Closed 12 years ago
#6206 closed defect (worksforme)
WME: Chivalry - Crash when loading a savegame
Reported by: | misterhands | Owned by: | somaen |
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Priority: | normal | Component: | Engine: Wintermute |
Version: | Keywords: | ||
Cc: | Game: | Wintermute |
Description
Latest Win64 nightly build Chivalry is not Dead
After loading savegames a number of times (between 5 and 10 times usually), ScummVM crashes (no visible error msg), or sometimes quits silently. In one case I got an assertion error :
../../src-master/src/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp, Line 56 Expression: _surface->format.bytesPerPixel == 4
This crash happens consistently, every time, and on any savegame, not a specific one. Which menu is used for loading (GMM or in-game) makes no difference.
Just before the crash, there is a warning (shown 3 times) about loading arial.ttf : WARNING: BaseFontTT::InitFont - Couldn't load font: arial.ttf! This warning is not shown before the crash, and the file is present in the game directory.
Ticket imported from: #3594774. Ticket imported from: bugs/6206.
Change History (5)
comment:1 by , 12 years ago
Owner: | set to |
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comment:2 by , 12 years ago
Resolution: | → worksforme |
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comment:3 by , 12 years ago
comment:4 by , 12 years ago
Yeah I can't seem to reproduce that crash anymore. You must have done something to fix this without knowing it ! So I suppose this bug can be closed now.
comment:5 by , 12 years ago
Status: | new → closed |
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This works fine for me, I tried reloading the same save more than 10 times in-game, did you place arial.ttf in your game folder (or some substitute, as explained in the forum thread).
Could you retest with the latest daily build?