Opened 12 years ago
Closed 12 years ago
#6238 closed defect (fixed)
Mac Loom crashes using opening spell on gravestone
Reported by: | SF/nnooiissee | Owned by: | eriktorbjorn |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Loom |
Description
Loom for Mac crashes when trying to open a gravestone. I tested a build before sound support was added and the game does not crash. Loom is fully completable as opening a grave isn't actually useful.
Crash seen with: ScummVM 1.6.0git2497-g93763ac (Jan 22 2013 04:29:23) Features compiled in: TAINTED Vorbis FLAC MP3 SEQ TiMidity RGB zLib
Does not crash with: ScummVM 1.5.0 (Jul 28 2012 04:40:00) Features compiled in: Vorbis FLAC MP3 SEQ TiMidity RGB zLib
(Both precompiled downloads from scumvm.org)
Loom (English (US)/Macintosh)
Running on Mac OS X Version 10.6.8
Ticket imported from: #3602239. Ticket imported from: bugs/6238.
Attachments (1)
Change History (3)
by , 12 years ago
comment:1 by , 12 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
Apparently there is more than one kind of sound/music resource in Mac Loom. Unfortunately, I have no idea how to play this sound, so I've worked around it by simply skipping sound resources that do not have the string "so" (song?) in the expected position. It's not ideal, of course, but much better than nothing.