Opened 12 years ago
Closed 12 years ago
#6286 closed defect (fixed)
HOPKINS : strange inventory verbs behavior
Reported by: | misterhands | Owned by: | Strangerke |
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Priority: | normal | Component: | Engine: Hopkins |
Version: | Keywords: | ||
Cc: | Game: | Hopkins FBI |
Description
Latest Win64 daily Hopkins FBI CD WIN FR
The action verbs in the inventory are inconsistent and behave strangely. Not easy to explain so I'll give some examples :
1) open the inventory. the default verb is prendre/take if you cycle through the verbs on the FBI card using the RMB, the result is : take -> icon -> take -> look -> icon -> look -> icon -> look -> icon -> look etc
doing the same thing on the car keys you get : take -> take -> icon -> take -> look -> take -> icon -> take -> look -> take -> icon etc
As you can see it is not consistent.
2) the look verb doesn't do anything, it just quits the inventory
3) there are apparently 3 kinds of "take" commands, which is confusing and looks wrong/buggy. For example if you take the car keys : - one "take" lets you pick an item and puts it in the active item icon - one "take" results in the character saying : "il n'y a rien derriere" ("there is nothing behind it" in English) - one "take" acts like the "look" command, you get an item description : "c'est une clef ordinaire" ("it's an ordinary key" in English) Obviously that last one has been mixed up with the LOOK command.
Ticket imported from: #3611566. Ticket imported from: bugs/6286.
Change History (7)
comment:1 by , 12 years ago
Owner: | set to |
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comment:2 by , 12 years ago
comment:3 by , 12 years ago
Regression in 55938b39755f2bac9fa180aa3f646fa8041b059c. Issue related to nextObjectIcon(). Being investigated.
comment:4 by , 12 years ago
Fixed in dfd529b29877468abd136c25ed109a0a205a6848, please retest with the next daily build
comment:5 by , 12 years ago
Resolution: | → fixed |
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comment:6 by , 12 years ago
Status: | new → closed |
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The behavior is similar using a Linux EN version.