Opened 22 years ago
Closed 22 years ago
#631 closed defect (outdated)
ZAK256: Graphics bug in Mars Ankh room
Reported by: | SF/dfabulich | Owned by: | fingolfin |
---|---|---|---|
Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Zak McKracken |
Description
When you enter the Ankh room on Mars (behind the middle massive door in the Great Chamber), the palette looks all messed up. In particular, your character looks like he/she has turned to stone or something. (I've included a screenshot/saved game for this bug.)
It does not impede play, but it looks quite bizarre.
I'm using the FM-TOWNS version with ScummVM 0.3.0b, Built on Dec 6 2002 19:31:17 on Win2K.
Ticket imported from: #654284. Ticket imported from: bugs/631.
Attachments (2)
Change History (10)
by , 22 years ago
Attachment: | zakpal.png added |
---|
comment:2 by , 22 years ago
This sounds like a regression caused by the reversion of
the copyPalColor() change back to a _currentPalette[a] = b op
(see script_v5.cpp revision 1.2)... although we are using the
shadowpalette now, so the effects are not quite as bad as
previously occured in bug 600287 (the reason for switching to
copyPalColor in the FIRST place).
Fingolfin, I remember you and Erik were talking about this one recently, but I missed most of the conversation - why did you revert this change? Do you think this is something that is simply GF_OLD256 dependant, or more generic between all SMALL_HEADER games, given the subopcode similarities?
comment:3 by , 22 years ago
Owner: | set to |
---|
comment:4 by , 22 years ago
Using copyPalColors() caused regressions in MonkeyVGA (see bug #647844, "MI1VGA: wrong color"), and probably worse ones in LoomCD as well, although I never actually verified that for myself.
I have no idea what the correct fix is, though.
comment:5 by , 22 years ago
Owner: | removed |
---|
comment:6 by , 22 years ago
This bug appears to be closed in current snapshot: ScummVM 0.3.1cvs, Built on Dec 18 2002 01:12:15. Now works properly.
comment:8 by , 22 years ago
Owner: | set to |
---|---|
Resolution: | → outdated |
Status: | new → closed |
Screenshot of glitch