Opened 12 years ago
Closed 11 years ago
#6320 closed defect (wontfix)
GOB: Bee not cleared on loading in scene 12
Reported by: | (none) | Owned by: | DrMcCoy |
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Priority: | low | Component: | Engine: Gob |
Version: | Keywords: | original | |
Cc: | Game: | Gobliiins |
Description
In Scene 12: Inside the Wizard’s House - code FTQKVLE If you follow these steps: - pick up Feather - tickle skeleton's foot with Feather (Key falls down) - pick up Cup and ball - give Cup and ball to skeleton - pick up Key - give key to the Imp in cage (Imp opens cage and escapes) after a while a Fly flies into the room and flies around.
If you reload the level at this moment, the Fly is still in the room flying around.
Game version: DOS/English, both Floppy and CD (1.02) versions - versions distributed by GOG.com ScummVM version: Debian 64bit latest development version - ScummVM 1.7.0git21-g43791c5 (May 8 2013 05:54:34) - also tested on version 1.4.1
Ticket imported from: #3612922. Ticket imported from: bugs/6320.
Change History (10)
comment:1 by , 12 years ago
Keywords: | script removed |
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Summary: | Reappearing item when loading → GOB: Reappearing item when loading |
comment:2 by , 12 years ago
Owner: | set to |
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Resolution: | → worksforme |
comment:3 by , 12 years ago
comment:4 by , 12 years ago
Summary: | GOB: Reappearing item when loading → GOB: Bee not cleared on loading in scene 12 |
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comment:5 by , 12 years ago
I tried to reproduce it again and it seems to be dependent on the position of the bee. What seems to work everytime, is reloading when the bee sits on the top shelf. The bee is not immediately visible (after reload), but it appears when it flies away from the shelf.
comment:6 by , 12 years ago
RP: OK. Replicated with v1.5.0 on Win32, but have tested with the original interpreter running under DOSBox and the same behaviour occurs in the original. Lowering priority as not a regression from the original interpreter, but a game script bug... If one of the Gob Devs has a look, we may be able to patch, but may not be worth it.
comment:7 by , 12 years ago
Keywords: | original added |
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Resolution: | worksforme → wontfix |
comment:8 by , 12 years ago
Priority: | normal → low |
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comment:9 by , 11 years ago
Status: | new → closed |
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comment:10 by , 11 years ago
Moved to the known gob bugs page which also occur in the original (after talking with DrMcCoy):
http://wiki.scummvm.org/index.php/Gob/Bugs
Closing
RP: Tried to replicate this with Floppy version with Original Interpreter under DOSBox and v1.5.0 with Floppy and CD versions on Win32 with no success.
I suspect this may be possible if you trigger the load exactly as the Bee (not fly) script is activated, but I can't do it and even if this occurs, I suspect the same would be possible in the original interpreter i.e. this is not a regression and has a low priority... If a Gob developer can have a look at this script and see if this is possible.