#6348 closed defect (fixed)
Neverhood "Klaymen, Up Here!" scene is missing.
Reported by: | SF/bf3000 | Owned by: | johndoe123 |
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Priority: | normal | Component: | Engine: Neverhood |
Version: | Keywords: | ||
Cc: | Game: | The Neverhood |
Description
I know this game is not officially supported, but I already complete it on latest test build. But there is one thing that bugs me. http://www.youtube.com/watch?v=Ph4KVDg2feM This scene is completely missing. It not very important for the game but still...
Ticket imported from: #3614438. Ticket imported from: bugs/6348.
Change History (6)
comment:1 by , 11 years ago
comment:2 by , 11 years ago
I've fixed the navigation scene, so now at least the video with Willy can be played. I haven't looked at the weird sound glitches yet.
comment:4 by , 11 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
comment:6 by , 6 years ago
Component: | → Engine: Neverhood |
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Game: | → The Neverhood |
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This occurs in module 1100, scene 2.
The "Klaymen, up here!" sound seems to have a sound hash of 0x74E01054. The scene with the pot etc is scene 7. Here's the relevant bit that creates it:
_vm->_soundMan->setSoundParams(0x74E01054, false, 0, 0, 0, 0); if (_navigationAreaType == 3) createScene(7, -1); else if (_moduleResult == 1) createScene(3, 0); else if (_moduleResult == 2) createScene(1002, -1);
There are two problems here, perhaps connected: _navigationAreaType is never set to 3, so the arrow that makes Klaymen look up is never shown when hovering the mouse at the top of the screen and the "Klaymen, up here!" sound is never played. However, it IS played if you access the menu in that scene.