Opened 11 years ago

Closed 7 years ago

#6377 closed defect (fixed)

TUCKER: Incorrect sounds played

Reported by: (none) Owned by: bonki
Priority: normal Component: Engine: Tucker
Version: Keywords:
Cc: Game: Bud Tucker

Description

In part two, when using the magnetic watch with the the shiny object that is in the water, you will hear a set of different sounds, some of them are incorrect, the game plays sounds that are from another part of the game.

Possibly, this bug is the same as 3614667: http://sourceforge.net/tracker/?func=detail&aid=3614667&group_id=37116&atid=418820

I attach a savegame from ScummVM, and other from Dosbox.

Ticket imported from: #3614695. Ticket imported from: bugs/6377.

Attachments (2)

ScummVM_savegame_sound_bug.zip (482 bytes ) - added by SF/*anonymous 11 years ago.
Savegame from ScummVM to reproduce the error
Dosbox_savegame_good_sounds.zip (691 bytes ) - added by SF/*anonymous 11 years ago.
Savegame from Dosbox to hear the sounds well played

Download all attachments as: .zip

Change History (4)

by SF/*anonymous, 11 years ago

Savegame from ScummVM to reproduce the error

by SF/*anonymous, 11 years ago

Savegame from Dosbox to hear the sounds well played

comment:1 by bonki, 7 years ago

Verified. Unrelated to #6371 (3614667), though.

comment:2 by bonki, 7 years ago

Owner: set to bonki
Resolution: fixed
Status: newclosed
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