Opened 10 years ago
Last modified 5 years ago
#6721 new defect
WME: The Kite - Overlapping bug
Reported by: | raziel- | Owned by: | lolbot-iichan |
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Priority: | low | Component: | Engine: Wintermute |
Version: | Keywords: | original | |
Cc: | Game: | Wintermute |
Description
ScummVM 1.8.0git (Aug 24 2014 08:51:39) Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC FreeType2 JPEG PNG
There is an overlapping error in the drinking scene from the kitchen. Once Masha moves or stands right beside Oleh her sprite is partly overdrawn by Oleh's.
Savegame and Screenshot attached
The Kite (Version 1.3.e/Windows/English)
AmigaOS4 - PPC - SDL - BE gcc (GCC) 4.2.4 (adtools build 20090118)
Ticket imported from: bugs/6721.
Attachments (3)
Change History (13)
by , 10 years ago
Attachment: | thekite-win.000 added |
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by , 10 years ago
Attachment: | The Kite (Version 1.3.e_Window_001.png added |
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comment:1 by , 10 years ago
comment:2 by , 10 years ago
Component: | → Engine: Wintermute |
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Game: | → Wintermute |
Owner: | set to |
by , 10 years ago
Attachment: | save000.dsv added |
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comment:5 by , 5 years ago
Reproduced with 1.4.e both on WME 1.9.1 and ScummVM master.
Version 1.5.x is not done with Wintermute, so this bug is as-designed and present in latest game version.
I suggest to convert it to low-priority enchancement. Workaround may be possible, but would require hacking room geometry.
comment:6 by , 5 years ago
Owner: | changed from | to
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Resolution: | → invalid |
Status: | new → pending |
comment:8 by , 5 years ago
I guess the comment from tobiasetan on my other The Kite bug covers this one too?
He said:
https://bugs.scummvm.org/ticket/6722#comment:8
Not yet. Looks like what we do here is
- Checking with the original developer if there is an updated version (or plans for one)
- If not, we consider adding a workaround.
So, since the original developer did not fix it, i guess we would be going for a workaround.
Then again, if the workaround means adding a "hack" i'd rather vote for it to be an entry on a wiki page which lists known original game bugs...like it's done for AGI here:
https://wiki.scummvm.org/index.php?title=AGI/TODO
...and probably add a "Will not be fixed..." or something like that?
comment:9 by , 5 years ago
Keywords: | original added |
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Owner: | changed from | to
Priority: | normal → low |
Thanks for information on Wiki! I'm still new to most project practices, so I was unaware of such TODO sections. I have requested edit access to wiki pages and will add known Wintermute original bugs (fixed, like #6572 and non-fixed, like this) to corresponding page once I'll get access.
Meanwhile I've talked to Criezy about bug types and priorities.
I will assign this to myself (since I think I know how to fix it when I'll have some time for this) as a "defect" typed bug with tag "original" (by rules for original bugs) and with priority "low" (since it's original behaviour that happens only if you move character in a specific place on specific game act).
comment:10 by , 5 years ago
Resolution: | invalid |
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Status: | pending → new |
Added a screenshot