Opened 10 years ago

Closed 8 years ago

#6817 closed defect (fixed)

maniac-v1: Characters are drawn one pixel too high

Reported by: SF/counting_pine Owned by: sev-
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Maniac Mansion

Description

ScummVM 1.7.0 1.80git2881-g1f8845e (Mar 14 2015 22:37:11) Win32 Maniac Mansion V1/DOS/English

The people in the game seem to be drawn one pixel too high. This can be seen fairly easily at the start, where the three party members are drawn one pixel higher relative to the moon/horizon. It can also be seen in-game when the characters can go one pixel higher than they should, making them seem too close to (or very occasionally hovering above) the back wall. Attached are a couple of screenshots, with one in DOSBox for comparison.

Ticket imported from: bugs/6817.

Attachments (1)

scummvm6817.zip (56.3 KB ) - added by SF/counting_pine 10 years ago.

Download all attachments as: .zip

Change History (4)

by SF/counting_pine, 10 years ago

Attachment: scummvm6817.zip added

comment:1 by SF/segra, 9 years ago

Interesting, this problem was occurring in V0 as well (and has a workaround in place for it)

@see: https://github.com/scummvm/scummvm/blob/master/engines/scumm/costume.cpp#L1228

comment:2 by segrax, 8 years ago

Owner: set to segrax

comment:3 by sev-, 8 years ago

Owner: changed from segrax to sev-
Resolution: fixed
Status: newclosed

Fixed now by segrax.

Note: See TracTickets for help on using tickets.