#6832 closed defect (invalid)
Rex Nebular Underwater Crab Cave - Crabs Disappear
Reported by: | SF/l3l3l5l | Owned by: | dreammaster |
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Priority: | normal | Component: | Engine: MADS |
Version: | Keywords: | ||
Cc: | Game: | Rex Nebular |
Description
1.8.0git2916-g2b1bc8d When in the crab cave crabs disappear spontaneously. Probability of them disappearing high when you see them on screen and then hit F5 to save, after you save they are usually gone. If you load the save from the attachment you should sea they are already gone.
English / DOS Floppy (GOG version) Mac OS X
Ticket imported from: bugs/6832.
Attachments (1)
Change History (4)
by , 10 years ago
Attachment: | nebular.003 added |
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comment:1 by , 10 years ago
Owner: | set to |
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Resolution: | → invalid |
Status: | new → closed |
comment:2 by , 10 years ago
comment:3 by , 10 years ago
Component: | → Engine: MADS |
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Game: | → Rex Nebular |
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This is actually intended. First of all, in the original, F5 shows the save screen. Although in ScummVM it's replaced with the ScummVM pop up, elements of the savegame dialog are still in place. What this means is that when the save dialog closes, the current game scene is restarted. And the crab cave, scene 110, there's explicit code when the scene opens that if you're returning to the scene from a dialog (or loading a savegame), then not to show the crabs.