#6875 closed defect (fixed)
SCI: PQ2: "Save Game" becomes disabled and remains so after reload
Reported by: | SF/roger_wilco | Owned by: | bluegr |
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Priority: | normal | Component: | Engine: SCI |
Version: | Keywords: | ||
Cc: | Game: | Police Quest 2 |
Description
On 1.6.0, but also in 1.8.0git3948-g343d0c4 Police Quest 2 Linux gcc version 4.8.2 (Ubuntu 4.8.2-19ubuntu1) Target: x86_64-linux-gnu
See attached save game.
"Save Game" is enabled. Now type "cut blue" to explode the bomb. KABOOM! Restore a game using the dialog box. Now "Save Game" is disabled (the menu item is greyed out, and F5 does not work).
Quitting and restarting ScummVM fixes the problem.
I think the dying scene disabled the save game, and restoring it does not occur for some reason. Perhaps restoring a game should automatically enable (or check) saving?
Ticket imported from: bugs/6875.
Attachments (1)
Change History (3)
by , 9 years ago
comment:1 by , 9 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
Summary: | "Save Game" becomes disabled and remains so after reload → SCI: PQ2: "Save Game" becomes disabled and remains so after reload |
comment:2 by , 9 years ago
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Thanks for reporting this. Fixed in commit fc14641.
The fix will be available in the next daily version of ScummVM.
Closing