Opened 9 years ago
Closed 9 years ago
#6928 closed defect (fixed)
SHERLOCK: go to Scotland Yard
Reported by: | SF/pikappa79 | Owned by: | dreammaster |
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Priority: | low | Component: | Engine: Sherlock |
Version: | Keywords: | ||
Cc: | Game: | Sherlock Holmes: Case of the Serrated Scalpel |
Description
ScummVM 1.8.0git4718-gf5ea337 (Sep 30 2015 05:14:40) English DOS Win32
Map: when you go to Scotland Yard ScummVM crashes
Ticket imported from: bugs/6928.
Attachments (1)
Change History (10)
by , 9 years ago
Attachment: | scalpel.002 added |
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comment:1 by , 9 years ago
comment:2 by , 9 years ago
Bisecting points to this, which doesn't sound too far-fetched:
5531cf9fd503c3e74b8a32f6b12f2243bac68c06 is the first bad commit
commit 5531cf9fd503c3e74b8a32f6b12f2243bac68c06
Author: Paul Gilbert <dreammaster@scummvm.org>
Date: Sat Jun 13 21:07:50 2015 -0400
SHERLOCK: Refactored walk data block to e a proper structure
:040000 040000 9ec4f8797d3e23a6b74d16f3389e4b0da44277bc e1d0a8c562385e4275acd27543ce83bed1e81733 M engines
comment:3 by , 9 years ago
Owner: | set to |
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comment:4 by , 9 years ago
Looks like, for that scene at least, there was a whole bunch of garbage at the start of the walk data block that the loading code was trying to interpret as valid points, so the offset for the first walkDirectory entry wasn't found. I've changed the code to load the entire block first, and only decode walk point sets from the offsets specifically present in _walkDirectory.
comment:5 by , 9 years ago
Resolution: | → fixed |
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Status: | new → closed |
comment:6 by , 9 years ago
Resolution: | fixed |
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Status: | closed → new |
comment:7 by , 9 years ago
Whoops. Re-opening again, since the issue with the carriage getting partially cropped still remains.
comment:8 by , 9 years ago
I think the drawing issue is fixed now. It happened in the case where an unscaled sprite was both flipped and partly below the bottom of the screen.
comment:9 by , 9 years ago
Resolution: | → fixed |
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Status: | new → closed |
I can reproduce this. The message I get when it crashes is:
In my case, I also got a glitch on the map while going towards Scotland Yard: The moving circle was only partly drawn for a little while.