#6969 closed defect (wontfix)
AMAZON: Can't leave scene with EXIT button
Reported by: | raziel- | Owned by: | dreammaster |
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Priority: | normal | Component: | Engine: Access |
Version: | Keywords: | ||
Cc: | Game: | Amazon: Guardians of Eden |
Description
ScummVM 1.8.0git (Dec 7 2015 08:55:41) Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC FreeType2 JPEG PNG
Vault Scene - Exterior I cannot leave the scene with the EXIT button, it does nothing. Not sure if it's intended though.
Save game attached
Amazon: Guardians of Eden (DOS/English)
AmigaOS4 - PPC - SDL - BE gcc (GCC) 4.2.4 (adtools build 20090118)
Ticket imported from: bugs/6969.
Attachments (1)
Change History (4)
by , 9 years ago
Attachment: | amazon.004 added |
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comment:1 by , 9 years ago
comment:2 by , 9 years ago
Owner: | set to |
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Resolution: | → wontfix |
Status: | new → closed |
comment:3 by , 9 years ago
PS: In case you wonder, yes, it really is that tricky to get out of the area and back into the corridor in the original. From memory, you need to have walked away from the entrance and then return before the game will register you as wanting to exit the area.
It's like that in the original. The use of the EXIT button is really inconsistently applied.. in general, it only actually exits in "close-up" scenes where you don't see the player. In other scenes, it simply resets back to the walk cursor. Although, there's actually a camp scene later in the game where, in the original, clicking Exit would leave the scene immediately, even if you hadn't gotten some items needed later. Which is a bummer if, like me, you get in the habit of clicking Exit for the walk cursor, puting the game in an unwinnable state. So in ScummVM I put in place a workaround to not let you accidentally leave until you've done everything necessary :)