Opened 22 years ago
Closed 22 years ago
#700 closed defect (fixed)
crash in catacombs
Reported by: | SF/benrp | Owned by: | eriktorbjorn |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Indiana Jones 3 |
Description
Game crashes shortly after Indy walks through one of the three tunnels you find after using metal post with slab-roman numeral. It happens with both english and spanish versions. A savegame is attached.
It didn't crash with scummvm 0.3.0b, but it crashes at least from 20030214 to 200030219 CVS versions.
$ scummvm -v ScummVM 0.3.1cvs Built on Feb 19 2003 12:13:59
I'm using Debian GNU/Linux woody and the compiler is:
$ g++ --version 2.95.4
The last message before crash is:
scummvm: scumm/usage_bits.cpp:42: void Scumm::setGfxUsageBit(int, int): Assertion `1 <= bit && bit <= 96' failed.
Ticket imported from: #689210. Ticket imported from: bugs/700.
Attachments (1)
Change History (2)
by , 22 years ago
comment:1 by , 22 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
indy3-savegame_before_crash