Opened 22 years ago

Closed 22 years ago

#700 closed defect (fixed)

crash in catacombs

Reported by: SF/benrp Owned by: eriktorbjorn
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Indiana Jones 3

Description

Game crashes shortly after Indy walks through one of the three tunnels you find after using metal post with slab-roman numeral. It happens with both english and spanish versions. A savegame is attached.

It didn't crash with scummvm 0.3.0b, but it crashes at least from 20030214 to 200030219 CVS versions.

$ scummvm -v ScummVM 0.3.1cvs Built on Feb 19 2003 12:13:59

I'm using Debian GNU/Linux woody and the compiler is:

$ g++ --version 2.95.4

The last message before crash is:

scummvm: scumm/usage_bits.cpp:42: void Scumm::setGfxUsageBit(int, int): Assertion `1 <= bit && bit <= 96' failed.

Ticket imported from: #689210. Ticket imported from: bugs/700.

Attachments (1)

indy3.s02 (40.2 KB ) - added by SF/benrp 22 years ago.
indy3-savegame_before_crash

Download all attachments as: .zip

Change History (2)

by SF/benrp, 22 years ago

Attachment: indy3.s02 added

indy3-savegame_before_crash

comment:1 by fingolfin, 22 years ago

Owner: set to eriktorbjorn
Resolution: fixed
Status: newclosed
Note: See TracTickets for help on using tickets.