Opened 9 years ago
Closed 6 years ago
#7061 closed defect (fixed)
SWORD25: BS25 - Mouse icon not erased, stays on screen
Reported by: | raziel- | Owned by: | bluegr |
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Priority: | normal | Component: | Engine: Sword25 |
Version: | Keywords: | has-pull-request | |
Cc: | Game: | Broken Sword 2.5 |
Description
ScummVM 1.9.0git (Feb 26 2016 17:10:52) Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC FreeType2 JPEG PNG
In the very first scene after ego leaves Nico's apartment before the elevator.
If one moves the mouse icon fast enough in circles over the staircase or the door in that scene (probably happens on every other mouse icon changing hotspots as well), the different mouse icon states will be drawn but not erased. (Screenshot attached) (Thing is, you need to make the mouse icon change it's cursor state fast enough and get out of the way with the real mouse icon)
They are being erased again once one moves the mouse icon over such a left behind icon, but it looks wrong.
Broken Sword 2.5: The Return of the Templars (English)
AmigaOS4 - PPC - SDL - BE gcc (adtools build 5.3.0) 5.3.0
Ticket imported from: bugs/7061.
Attachments (1)
Change History (6)
by , 9 years ago
Attachment: | Broken Sword IIV-Broken Mouse Icon.png added |
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comment:1 by , 9 years ago
Component: | → Engine: Sword25 |
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Game: | → Broken Sword 2.5 |
comment:2 by , 6 years ago
Summary: | BS25: Mouse icon not erased - stays on screen → SWORD25: BS25 - Mouse icon not erased, stays on screen |
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comment:3 by , 6 years ago
comment:4 by , 6 years ago
Keywords: | has-pull-request added |
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comment:5 by , 6 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
Replicated with latest git master i.e. 50503741dc8f9048457fc4344a497adf540d8160 running on Linux x86_64 so not platform specific.
This looks to be an issue with the mouse redraw / dirty rects logic for the sword25 engine.