#7270 closed feature request
Right mouse button functionality in Pocket PC.
Reported by: | SF/noahfrenzy | Owned by: | SF/arisme |
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Priority: | normal | Component: | Port: WinCE |
Version: | Keywords: | ||
Cc: | Game: |
Description
Hello, I've been using the current stable release of ScummVM on my Pocket PC and I'm having a great time with it.
I have noticed one thing that hinders gameplay a bit. Even when there is another action besides walk defaulted, you still have to click the action before doing it because there is no second "mouse button" in a stylus.
What I am proposing, is that one of the standard Pocket PC buttons be used as a shift button of sorts for the stylus. Tap like normal, and it counts as a left click, tap when you're holding said button down, and it is read as a right click.
Ticket imported from: #742950. Ticket imported from: feature-requests/86.
Change History (8)
comment:1 by , 21 years ago
Owner: | set to |
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comment:2 by , 21 years ago
comment:3 by , 21 years ago
Status: | new → closed |
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comment:4 by , 21 years ago
Mmh, it has been implemented since ... let me think ... the first version of the port, probably :)
look for the hardware buttons mappings ... think I can close this one
comment:5 by , 21 years ago
Hm. I checked the readme and found no reference to any such thing. I see it now in the options, sorry about that. Thanks for having it there anyway, well before I asked about it. =P
comment:6 by , 21 years ago
arisme, this one comes up every couple of months on the forum - want to add a little bit to the readme about this? :)
comment:7 by , 21 years ago
Yes, I'll try to include a small FAQ (and update the build steps described in the readme) before 0.5.0
comment:8 by , 6 years ago
Component: | → Port: WinCE |
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What is the status of this?