#7278 closed feature request (wontfix)
LOOMCD: Subtitles impossible to turn off
Reported by: | SF/thunderpeel2001 | Owned by: | Kirben |
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Priority: | low | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Loom |
Description
I've sent this bug in before, but it has disapeared from the database and not been fixed in the latest version (0.41).
When LOOM CD starts a message from ScummVM is generated that says: "Press F9 to toggle subtitles".
The user then clicks their mouse to get past this message and the control of the game begins.
Now pressing F9 brings ups the following messages alternately:
"Text WILL appear on the screen"
and
"Text WILL NOT appear on the screen"
Which ever one is chosen, text always appears on the screen to match the dialogue.
This was seen when using an MP3 to recreate the sound, and has not been tested with an actual CD, although I don't know if it would make any difference?
I have also tried adding the "nosubtitles=true" line to the LOOM CD section of the scummvm.ini file, but that failed to make any difference.
Thanks.
Ticket imported from: #752328. Ticket imported from: feature-requests/94.
Attachments (1)
Change History (17)
by , 21 years ago
Attachment: | subtitles.gif added |
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comment:1 by , 21 years ago
Owner: | set to |
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Resolution: | → wontfix |
Status: | new → closed |
comment:2 by , 21 years ago
This is not a bug, and it has not disappeared, it has been moved to the feature request section: <http://sourceforge.net/tracker/ ?func=detail&atid=418823&aid=736863&group_id=37116>
comment:3 by , 21 years ago
Umm? It IS a bug! The user is told to press F9 to turn the text on and off. A message pops up TELLING the user that the text has been turned off... but it doesn't actually work!
It wouldn't be a bug if these +ScummVM+ messages weren't there, but they are! It's like saying "Press F5 to save your game" and nothing happening when they press F5: It's not a "feature request", it's a bug!
To reiterate: The messages are generated by ScummVM, not LOOM. To fix the bug the messages could be removed (a temporary fix) or they could fix the problem.
Thanks.
comment:4 by , 21 years ago
Summary: | Subtitles impossible to turn off → LOOMCD: Subtitles impossible to turn off |
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comment:5 by , 21 years ago
Priority: | normal → low |
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comment:6 by , 21 years ago
Priority: | low → high |
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comment:7 by , 21 years ago
Status: | closed → new |
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comment:8 by , 21 years ago
Owner: | removed |
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comment:9 by , 21 years ago
Please stop messing with our tracking system. It is up to us to decide what we consider a bug, and what not. Same goes for item priorities, *we* decide in which order we are going to fix things.
comment:10 by , 21 years ago
Component: | Engine: SCUMM |
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Game: | Loom |
Keywords: | script removed |
Priority: | high → low |
comment:11 by , 21 years ago
Thunderpeel, this is how the original interpreter behaves. Try it under DOS. Definitely a feature request -- not a bug.
comment:12 by , 20 years ago
The F9 key works in the CVS version of ScummVM. I don't remember if it does in 0.6.0. Turning of subtitles at startup (either though the config file or through the command-line) doesn't seem to work yet though, so I'm leaving this open for now.
comment:13 by , 20 years ago
Owner: | set to |
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Status: | new → closed |
comment:14 by , 20 years ago
The reason is a few sections (ie introduction and ending sequence) of Loom (CD) auto enable subtitles in scripts and use CD audio for music only. But these script changes can't safely ignored. We can only detect whether subtitles should be shown in Loom (CD) by checking whether CD audio is currently playing. Checking the exact music track been played would not help either in these scenes either.
So could end up with with subtitles in introdutction and ending sequences been disabled, if we always just used the subtitle setting from config file.
Closing, since I see no way to improve this situation. Enabling/disabling subtitles once Loom (CD) is started, is the best you will get.
comment:15 by , 18 years ago
It would be a good idea to document this known issue appropriately in the README, then.
comment:16 by , 6 years ago
Component: | → Engine: SCUMM |
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Game: | → Loom |
The ScummVM generated message at the beginning of the game (LOOM CD)