#7353 closed feature request (wontfix)
Add support for multiple monitors
Reported by: | SF/sd-snatcher | Owned by: | SF/khalek |
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Priority: | normal | Component: | Port: Win32 |
Version: | Keywords: | ||
Cc: | Game: |
Description
Hi all,
- ScummVM: v0.6.0 - Platform: win32
- instructions on reproducing:
Start the game on the second monitor. It will run just fine as a window. But, when you press ALT+ENTER to get full screen, it happily goes to the 1st monitor.
- Details:
My notebook supports the TV-out only as the second head. I can enable a "mirror option", but since it's done by the driver by copying every frame to the second head, the performance turns to be horrible.
I heard that many of the new notebooks behave this way regarding the TV-output, so this problem will become kind of "popular".
Thanks in advance, FRS
PS: I don't know if this also happens on X-windows, since I couldn't find a Linux-distro that works fine on my machine yet.
Ticket imported from: #920665. Ticket imported from: feature-requests/169.
Change History (6)
comment:1 by , 21 years ago
comment:2 by , 21 years ago
Summary: | Full screen doesn't work on the second head on win32 → Add support for multiple monitors |
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comment:3 by , 20 years ago
I agree here. Modern setups let you define which resolutions/applications should be rendered on which monitor, and ScummVM has nothing to do it. I think this should be rejected.
comment:4 by , 20 years ago
Owner: | set to |
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Resolution: | → wontfix |
Status: | new → closed |
comment:6 by , 6 years ago
Component: | → Port: Win32 |
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This is not a bug, it's a feature request. And strictly spoken, not a ScummVM feature you are requesting either, but rather a SDL feature...