#7387 closed feature request (outdated)
Game launcher textbox keyboard control
Reported by: | salty-horse | Owned by: | SF/ender |
---|---|---|---|
Priority: | normal | Component: | GUI |
Version: | Keywords: | ||
Cc: | Game: |
Description
When editing text boxes, such as the target name, the left/right cursor keys move both the text marker and the crosshair cursor.
Keyboard control over the crosshair should be disabled when editing text.
Ticket imported from: #1030452. Ticket imported from: feature-requests/203.
Change History (10)
comment:1 by , 20 years ago
Owner: | set to |
---|
comment:2 by , 20 years ago
comment:3 by , 20 years ago
I'm not really aware of any need for it, but whether it should be removed or not I don't know... It was added for a reason, but I can't remember what it was. Should be a RFE for it in the tracker.
comment:4 by , 20 years ago
I checked. There is no RFE for it that I could find. The feature was checked in by Ender Jun 25, 2002 (see <http:// cvs.sourceforge.net/viewcvs.py/scummvm/scummvm-old/sdl.cpp? r1=1.127&r2=1.128>).
All our target system either have a mouse or similar, or do mouse emulation in some other way, I believe. So I really think we should drop this... But I'll poll on scummvm-devel to see what others think, maybe I am overlooking some useful application of this.
comment:6 by , 19 years ago
I removed the keyboard control quite some time ago, no complaints so far.
The control logic behind it remains, though, since it's used by the Joystick code and also the WinCE and EPOC ports.
comment:7 by , 19 years ago
Status: | new → closed |
---|
comment:9 by , 19 years ago
Resolution: | → outdated |
---|
comment:10 by , 6 years ago
Component: | → GUI |
---|
Not possible with the current system: mouse cursor control is something the backend may do (the SDL backend chooses to do so), while text editing is done in the GUI code, which resides in the frontend layer.
IMO, we should just drop the mouse cursor emulation code completely. What's it's use in modern world computers after all? Is anybody actually using it? Ender, care to comment?