#7620 closed feature request (fixed)
AGI detecting agi mouse
Reported by: | (none) | Owned by: | sev- |
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Priority: | normal | Component: | Engine: AGI |
Version: | Keywords: | ||
Cc: | Game: |
Description
Hi
As the developer of agi games, I'd like the scummvm could auto detecting agi mouse.
Robin Gravel
Ticket imported from: #1881179. Ticket imported from: feature-requests/436.
Change History (7)
comment:1 by , 17 years ago
Owner: | set to |
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comment:2 by , 17 years ago
comment:4 by , 16 years ago
I added a simple string tokenizer in revision 30828 http://scummvm.svn.sourceforge.net/viewvc/scummvm?view=rev&revision=30828 in anticipation of parsing strings like e.g. "features=AGIPAL AGIMOUSE" but nothing else has been done.
comment:5 by , 14 years ago
ScummVM always run in AGIMOUSE compatibility mode. Thus there is no real need of autodetecting it. Just use the extended opcodes.
comment:6 by , 14 years ago
Owner: | changed from | to
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Resolution: | → fixed |
Status: | new → closed |
comment:7 by , 6 years ago
Component: | → Engine: AGI |
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Kari, so it's the time to finally implement that additional .ini loading, as we talked in GSoC last year :)
I.e. something like this:
[agi] title=Foo features=AGIPAL AGIMOUSE language=English platform=DOS