Opened 22 years ago
Closed 21 years ago
#764 closed defect (fixed)
DIG: Savegame/Island names
Reported by: | SF/inguin | Owned by: | fingolfin |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | The Dig |
Description
I'm just playing "The Dig" for the first time in ScummVM and I just noticed a strange bug: I saved my game two days ago after talking to the entombed alien for the first time and restored it today. I then noticed that when walking across the light bridges all islands lost their explicit names and are just called "Insel". The only exception is the vault island on which I saved the game. Further, all doors in the nexus are now displayed as "verschlossene Tür", meaning "locked door". That doesn't keep me from walking through them, though. I attached the savegame in question, I hope it's compatible with the english version. Anyway, since the bug doesn't seem to affect gameplay I'm gonna set it to low priority.
Ticket imported from: #734154. Ticket imported from: bugs/764.
Attachments (1)
Change History (6)
by , 22 years ago
Attachment: | dig.s01.gz added |
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comment:1 by , 22 years ago
Priority: | normal → low |
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comment:2 by , 22 years ago
Great, Sourceforge rejected my savegame for being 10k too large. I'm gonna try it again, this time gzip'ed.
comment:4 by , 21 years ago
Owner: | set to |
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Priority: | low → normal |
Resolution: | → fixed |
Status: | new → closed |
comment:5 by , 21 years ago
Uh this bug is so embarassing =). We weren't storing the _newNames array. Ouch. Fixed now.
The Dig (german) savegame, ScummVM 0.3.7cvs