#7662 closed feature request (wontfix)
V-Sync
Reported by: | SF/tim20 | Owned by: | sev- |
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Priority: | normal | Component: | Graphics |
Version: | Keywords: | ||
Cc: | Game: |
Description
Game Options:
Under Options, for each game, would it be possible for there to be a tick box that could enable v-sync?
I've noticed tearing quite frequently whilst characters walk across to the otherside of the screen (ie Broken Sword). I know something like v-sync is an option that's normally only available in 3D games, but this is something i'd really like to see implemented if possible. Plus, this option is also available in Fusion - the Sega Megadrive emulator. Something like this would certainly be welcome. It would smooth out the side scrolling and it would certainly help the eyes.
Ticket imported from: #2118115. Ticket imported from: feature-requests/478.
Change History (3)
comment:1 by , 16 years ago
comment:2 by , 16 years ago
Owner: | set to |
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Resolution: | → wontfix |
Status: | new → closed |
comment:3 by , 6 years ago
Component: | → Graphics |
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There is nothing we can do here. Sega Megadrive emulator runs with constant framerate since it emulates the hardware. ScummVM not necessarily updates whole screen, so there is no way to tell what we should wait for or something. We already use double buffering at least in the SDL backend.
This is your OS what should perform that, also you may consider looking into libSDL options.