#7709 closed feature request (fixed)
AGI: Proper Tandy 3-Voice/IBM PCjr Sound Support
Reported by: | SF/musiclyinspired | Owned by: | sev- |
---|---|---|---|
Priority: | normal | Component: | Engine: AGI |
Version: | Keywords: | ||
Cc: | Game: |
Description
Currently, the sound support in AGI plays back the 3-channel sound resources plus the white noise but it sounds awful (perhaps because the Sarien interpreter was originally meant to imitate the Amiga?). The voices sound very Amiga-like (sort of like a bad electric piano Casio keyboard sound) and the white noise is just a bland hiss without pitch-shifting capabilities. Since ScummVM currently has the ability to produce proper IBM PCjr sound for SCUMM games would it be difficult to move the same capabilities over to the AGI engine as well? NAGI (another AGI interpreter) and DOSBox (when machine type is set to "tandy") both produce the proper sound if reference is needed.
Ticket imported from: #2813133. Ticket imported from: feature-requests/525.
Change History (6)
comment:1 by , 14 years ago
Owner: | set to |
---|---|
Resolution: | → fixed |
Status: | new → closed |
comment:2 by , 14 years ago
comment:3 by , 14 years ago
It seems that the PCjr music mode is no longer set to default for DOS AGI games. It has to be set manually. Can this be reset to PCjr as default?
comment:4 by , 14 years ago
It is not a feature request but a regression. Could you please post a bugreport? I just don't have time right now and may just forget about it in the future. Feel free to assign it to myself
comment:6 by , 6 years ago
Component: | → Engine: AGI |
---|
Implemented in SVN. Now it is default mode for DOS games. Old emulator is left for Amiga and Atari.