Opened 15 years ago
Closed 4 years ago
#7758 closed feature request (wontfix)
DREAMCAST: Increased icon size/color depth
Reported by: | SF/stryfe-dc | Owned by: | sev- |
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Priority: | normal | Component: | Port: Dreamcast |
Version: | Keywords: | ||
Cc: | Game: |
Description
Hello.
Would is be possible to enable support for 256 colors (8 BPP) icons in the ScummVM menu? The current limit is 16 colors (4 BPP).
Also... would it also be possible to enable icon sizes of either 48x48, or 64x64, in the menu?
Thanks.
Ticket imported from: #2986434. Ticket imported from: feature-requests/574.
Change History (5)
comment:1 by , 15 years ago
Owner: | set to |
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Summary: | Increased icon size/color depth → DREAMCAST: Increased icon size/color depth |
comment:2 by , 15 years ago
comment:3 by , 15 years ago
Sorry, I didn't realize the VMU thing. I was thinking more for the menu as many games only had default icons larger than the supported 32x32, and to allow a little bit better quality on the ones created manually by the user.
comment:4 by , 6 years ago
Component: | Ports → Port: Dreamcast |
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comment:5 by , 4 years ago
Owner: | changed from | to
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Resolution: | → wontfix |
Status: | new → closed |
Closing this as the platform limitation.
The icons are used for the VMU savegames, which can only handle 16 colors (and 32x32 pixels).
However, I suppose it would be possible to extract separate images for the savegames and for the menu, if the icon file contains multiple images... I'm kind of wondering if it's really worth the effort though, since they are displayed so briefly.