Opened 14 years ago
Closed 5 years ago
#7797 closed feature request (worksforme)
Add option to disable in-game cursor
Reported by: | SF/enchantermon | Owned by: | ZvikaZ |
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Priority: | normal | Component: | Engine: AGI |
Version: | Keywords: | ||
Cc: | Game: |
Description
I would like to see an option added to the GUI for disabling the mouse cursor that ScummVM adds to older AGI games (King's Quest I, II and III, for example) that did not have a cursor in their original versions. It's a nuisance if you have a cursor and don't want to use it, and it's a distraction if you're playing the game for recording purposes or taking screenshots.
Ticket imported from: #3103925. Ticket imported from: feature-requests/613.
Change History (5)
comment:1 by , 14 years ago
comment:2 by , 11 years ago
Component: | Engine: SCUMM |
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comment:3 by , 7 years ago
Component: | → Engine: AGI |
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comment:4 by , 5 years ago
Hi.
Just verified it with SQ2, there *is* such as an option in the GUI, under "Engine" tab - called "Mouse support".
Can we close this issue, or have I misinterpreted its intent?
comment:5 by , 5 years ago
Owner: | set to |
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Resolution: | → worksforme |
Status: | new → closed |
Closing, it seems to be already fixed in the past, and got no response.
Probably an obvious suggestion, but program SCI0 games to hide the mouse cursor if it isn't moved for a couple of seconds. Then automatically re-show it again if the mouse is moved later on.