#7867 closed feature request (fixed)
iOS buildbot: please revert to .tar.bz2 format
Reported by: | SF/bsauvage1 | Owned by: | digitall |
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Priority: | normal | Component: | Port: iOS |
Version: | Keywords: | ||
Cc: | Game: |
Description
The new format .tar.xz can't be uncompressed on iOS, hence the need for a desktop to first uncompress, then install on iPad. While the old format .tar.bz2 could be uncompressed then installed directly using iFile, for example.
Ticket imported from: feature-requests/683.
Attachments (1)
Change History (5)
comment:1 by , 11 years ago
comment:2 by , 11 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
by , 11 years ago
comment:3 by , 11 years ago
Better late than never, thank you very much!!
On Sunday, April 20, 2014, digitall tdhs@users.sf.net wrote:
Was unaware that the iOS native archiver did not support xz formats yet.
Reverted the buildbot configuration for iOS devices to using .tar.bz2.
This will take effect in a day or so.
Closing as fixed.
- [feature-requests:#683] http://sourceforge.net/p/scummvm/feature-requests/683/ iOS buildbot: please revert to .tar.bz2 format*
Status: open Group: None Created: Sat Feb 01, 2014 02:29 AM UTC by Benoit Sauvage Last Updated: Sat Feb 01, 2014 02:29 AM UTC Owner:* nobody
The new format .tar.xz can't be uncompressed on iOS, hence the need for a desktop to first uncompress, then install on iPad. While the old format .tar.bz2 could be uncompressed then installed directly using iFile, for example.
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comment:4 by , 6 years ago
Component: | → Port: iOS |
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Was unaware that the iOS native archiver did not support xz formats yet.
Reverted the buildbot configuration for iOS devices to using .tar.bz2.
This will take effect in a day or so.
Closing as fixed.