#7907 closed patch (fixed)
max actor & resource patch
Reported by: | SF/japj | Owned by: | |
---|---|---|---|
Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: |
Description
This patch removes the 'hardcoded' limit of actors and resource types by using a define and an enum.
Ticket imported from: #480341. Ticket imported from: patches/12.
Attachments (1)
Change History (5)
by , 23 years ago
Attachment: | max_actor_n_resource_patch added |
---|
comment:1 by , 23 years ago
this patch seems to result in my Full Throttle code to not work anymore, so don't apply this to current cvs. It needs checking why it behaves strangely. (I reverted it for now in order to go on with my FT research)
comment:2 by , 23 years ago
Resolution: | → fixed |
---|---|
Status: | new → closed |
comment:4 by , 6 years ago
Component: | → Engine: SCUMM |
---|
Note:
See TracTickets
for help on using tickets.
max actor and max resource patch