Attachments (1)
Change History (5)
by , 23 years ago
Attachment: | fullscreen-toggle.patch added |
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comment:2 by , 23 years ago
Resolution: | → fixed |
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Status: | new → closed |
comment:3 by , 23 years ago
This is correct -- according to the SDL documentation on SDL_WM_ToggleFullScreen(), "X11 is the only target currently supported, BeOS support is experimental".
If fullscreen switching on Windows is needed, I believe things need to be done the hard way -- dispose of the video surface, allocate a new one with SDL_FULLSCREEN, copy data over the the new one, ensure that no pointers to the old one are still sitting around, start using the new one.
comment:4 by , 6 years ago
Component: | → Graphics |
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Fullscreen toggle patch