#7963 closed patch (outdated)
OpenGL render support in SDL render
Reported by: | SF/luke_br | Owned by: | |
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Priority: | normal | Component: | Graphics |
Version: | Keywords: | ||
Cc: | Game: |
Description
Adds OpenGL render support in the new sdl.cpp (from 4th of May, 2002). Advantages: bilinear filtering in fullscreen mode without loss of speed with 3d OpenGL accelerators.
It needs the fb2opengl.h routines (it's being sent too).
Ticket imported from: #552608. Ticket imported from: patches/68.
Attachments (1)
Change History (7)
comment:1 by , 23 years ago
Owner: | set to |
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comment:2 by , 23 years ago
Owner: | removed |
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comment:3 by , 23 years ago
comment:4 by , 22 years ago
I wonder if this will still apply against current CVS?
Also, what does the patch do if OpenGL is not supported - can it still fallback to the "traditional" output?
comment:5 by , 22 years ago
Resolution: | → outdated |
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Status: | new → closed |
comment:6 by , 6 years ago
Component: | → Graphics |
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Returning to pool (I don't have an OpenGL card to test with ATM)