#7968 closed patch
Patch for SFX in The Dig
Reported by: | aquadran | Owned by: | SF/ender |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | The Dig |
Description
Some fixes, implemented 8 bits samples, handle code 0x14.
Are there any plans to implement 16 bit(input) and stereo mixer ?
Ticket imported from: #556258. Ticket imported from: patches/73.
Attachments (1)
Change History (7)
by , 23 years ago
Attachment: | sound.patch added |
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comment:1 by , 23 years ago
Owner: | set to |
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comment:2 by , 23 years ago
comment:3 by , 23 years ago
Status: | new → closed |
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comment:5 by , 23 years ago
Done :)
Welcome to the team! Try not to break anything. *grin* Oh, and make sure your subscribed to the scummvm-devel list.. if we are doing a CVS freeze for a release, or something, it'll be announced there.
comment:6 by , 6 years ago
Component: | → Engine: SCUMM |
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Game: | → The Dig |
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Not at the moment, although I will look into it - it shouldn't be too hard :)
I'll apply this patch later, after some pending Actor class fixes are commented.
Do you want CVS write access? I think your quality of patches are good enough to deserve it.