#799 closed defect (fixed)
Simon1and2 Italian Version - Minor bug on codetable & speed?
Reported by: | SF/gourry | Owned by: | Kirben |
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Priority: | low | Component: | Engine: AGOS |
Version: | Keywords: | ||
Cc: | Game: | Simon the Sorcerer 2 |
Description
ScummVM version: 0.4.1cvs Game: Simon the Sorcerer I & II DOS, both Italian Version: both floppy Platform: Win32
In every dialogue, when you have to chose which sentence to say, a wrong character is displayed instead of every character with stress like: ŕ, č, é, ě, ň, ů. (Usually it's a latin character). This is really a minor bug!
I don't know if it's my impression or not, but in my opinion both simon1 and 2 are running slower than the original...
Ticket imported from: #742586. Ticket imported from: bugs/799.
Change History (9)
comment:1 by , 22 years ago
Priority: | normal → low |
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comment:2 by , 22 years ago
comment:3 by , 22 years ago
Firstly, i forgot to say that the mistake appears only when you have to choose which sentence to say. When Simon says what you have chosen, characters are correct. So i think is something related to the GUI and not to the executable. More in details: is displayed as betha (latin) is displayed as u with dieresis (i think i's a german character) is displayed as u with ^ on it (german too??) well, i committed a mistake in the first post: , and are correct.
Using spanish language there are some changes, but characters are still wrong. For example is displayed as ...
comment:4 by , 22 years ago
The original Simon the Sorcerer 1 and 2 games stored their character fonts in the main executable file (runvga.exe in this case) and for ScummVM we have to extract those fonts for each language. I just added the Italian font characters to ScummVM, can you please confirm if all text is displayed correctly now ?
comment:5 by , 22 years ago
Yes, everithing is correct with today's release. All characters are now correctly displayed.
You are doing a very good work!
comment:6 by , 22 years ago
Status: | new → closed |
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comment:7 by , 22 years ago
Owner: | set to |
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Resolution: | → fixed |
comment:8 by , 19 years ago
Component: | Engine: AGOS → Engine: AGI |
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Game: | Simon the Sorcerer 2 → AGI Fanmade |
comment:9 by , 18 years ago
Component: | Engine: AGI → Engine: AGOS |
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Game: | AGI Fanmade → Simon the Sorcerer 2 |
Unfortunately the fonts are hard coded in the execuatble file, maybe try the spanish fonts (Use -qes command line) and see if they are a closer match. Simon 1/2 are running at the right overall speed, although animations are a little out of sync in sequences sometimes in Simon 2.