#80 closed defect
Loom CD: character walking backwards
Reported by: | SF/jsaathof | Owned by: | SF/ender |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Loom |
Description
Game: Loom CD 256 color ver. 5.1.42 ScummVM: CVS dated 24 feb 2002 OS: Linux 2.4 / Xfree 4.1
When the alter ego walks down from the top of the mountain he walks through the rock. It looks like he's walking backwards but isn't. I think it has to do with the character not dissapearing behind a background layer ( the rock ). Entering a tent has the same effect. Also, in the tent of the elders he walks in front of the front pillars. Well... I think you get the picture.
By the way, the alter ego can walk anywhere inside the tent of the elders. He's floating high above the ground...
Sound from CD works by the way...
Ticket imported from: #522172. Ticket imported from: bugs/80.
Change History (3)
comment:1 by , 23 years ago
Status: | new → closed |
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comment:2 by , 23 years ago
comment:3 by , 15 years ago
Component: | → Engine: SCUMM |
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Game: | → Loom |
Owner: | set to |
Masks (the stuff which makes the guy walk 'behind' things) are not currently enabled for loom - although I will take a look at turning them on later tonight.
As for the walking backwards thing, no idea. The older game support is very much a work in progress however, and there are dozens of bugs like this that we already know about - so there is no need to lodge a bug report for Loom, Zak256 or Indy3.
If you want to keep up to date with the latest, either check out the IRC channel (#scummvm on OPN), or watch for updates to the compatability list on the homepage. We'll list all known problems with a game under it's link from that page.