#8011 closed patch
bugfix for #595023
Reported by: | SF/pepijnvdgeer | Owned by: | fingolfin |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Sam and Max |
Description
{"samdemo", "Sam & Max (Demo)", GID_SAMNMAX, 6, 3, 0,
Ticket imported from: #595180. Ticket imported from: patches/116.
Change History (9)
comment:1 by , 22 years ago
Summary: | bugfix for → bugfix for #595023 |
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comment:2 by , 22 years ago
comment:3 by , 22 years ago
Logged In: NO
I think there's both :)
A playable with GM music and an interactive with adlib music
comment:4 by , 22 years ago
The one I have isn't playable. But if there's another sam n max demo these lines should be tweaked just a little bit. It seems to me that the problem is only that it looks for the wrong filename. because if you change samdemo.000/001 to snmdemo.000/001 it works ok without the patch.
comment:5 by , 22 years ago
Logged In: NO
Yeah, scummvm isn't aware of that samdemo, yet. Just needs another line with "samdemo" in gamedetector.cpp
The demo does feature also adlib music. I think it was played with an old scummvm but isn't played anymore.
mld
btw. was a typo in my last posting. make that "non-interactive" ;)
comment:6 by , 22 years ago
Logged In: NO
Yeah, scummvm isn't aware of that samdemo, yet. Just needs another line with "samdemo" in gamedetector.cpp
The demo does feature also adlib music. I think it was played with an old scummvm but isn't played anymore.
mld
btw. was a typo in my last posting. make that "non-interactive" ;)
comment:8 by , 22 years ago
Owner: | set to |
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Status: | new → closed |
comment:9 by , 6 years ago
Component: | → Engine: SCUMM |
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Game: | → Sam and Max |
hmm.. this went wrong. anyways, in gameDetector.cpp change this line: {"snmdemo", "Sam & Max (Demo)", GID_SAMNMAX, 6, 3, 0, into this line: {"samdemo", "Sam & Max (Demo)", GID_SAMNMAX, 6, 3, 0,
I don't know if this was just a typo or that there's a demo out there wich has snmdemo.000 and snmdemo.001