Opened 22 years ago

Closed 22 years ago

Last modified 6 years ago

#8135 closed patch

LOOM: Fix for walking glitches

Reported by: eriktorbjorn Owned by: SF/ender
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Loom

Description

This fixes bug #635467 ("LOOM: Bobbin seems to walk"), which is a duplicate of part of bug #605970 ("LOOM: silly walks"), and seems to fix the third and final part of the aforementioned bug #605970. Chaos now moves smoothly to the left side of the screen, instead of teleporting.

It also obsoletes the hack that was previously used to fix bug #558236 ("FOA: Indy doesn't stop moving").

All in all, not bad for a one-line fix. Question is, does it break anything? Not as far as I could see, but all I had the time to do was to play through a few random scenes in a few games.

Ticket imported from: #642171. Ticket imported from: patches/240.

Attachments (4)

walk-glitch.diff (588 bytes ) - added by eriktorbjorn 22 years ago.
Patch against a November 21 CVS snapshot
loomcd.s30 (41.2 KB ) - added by eriktorbjorn 22 years ago.
Loom savegame near cell walking glitch
loomcd.s14 (42.1 KB ) - added by eriktorbjorn 22 years ago.
Loom savegame near Chaos walking glitch
atlantis.s69 (55.2 KB ) - added by eriktorbjorn 22 years ago.
FOA savegame near Indy walking glitch

Download all attachments as: .zip

Change History (7)

by eriktorbjorn, 22 years ago

Attachment: walk-glitch.diff added

Patch against a November 21 CVS snapshot

by eriktorbjorn, 22 years ago

Attachment: loomcd.s30 added

Loom savegame near cell walking glitch

by eriktorbjorn, 22 years ago

Attachment: loomcd.s14 added

Loom savegame near Chaos walking glitch

by eriktorbjorn, 22 years ago

Attachment: atlantis.s69 added

FOA savegame near Indy walking glitch

comment:1 by SF/ender, 22 years ago

Owner: set to SF/ender
Status: newclosed

comment:2 by SF/ender, 22 years ago

looks good.

applied.

comment:3 by digitall, 6 years ago

Component: Engine: SCUMM
Game: Loom
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