#8135 closed patch
LOOM: Fix for walking glitches
Reported by: | eriktorbjorn | Owned by: | SF/ender |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Loom |
Description
This fixes bug #635467 ("LOOM: Bobbin seems to walk"), which is a duplicate of part of bug #605970 ("LOOM: silly walks"), and seems to fix the third and final part of the aforementioned bug #605970. Chaos now moves smoothly to the left side of the screen, instead of teleporting.
It also obsoletes the hack that was previously used to fix bug #558236 ("FOA: Indy doesn't stop moving").
All in all, not bad for a one-line fix. Question is, does it break anything? Not as far as I could see, but all I had the time to do was to play through a few random scenes in a few games.
Ticket imported from: #642171. Ticket imported from: patches/240.
Attachments (4)
Change History (7)
by , 22 years ago
Attachment: | walk-glitch.diff added |
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comment:1 by , 22 years ago
Owner: | set to |
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Status: | new → closed |
comment:3 by , 6 years ago
Component: | → Engine: SCUMM |
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Game: | → Loom |
Patch against a November 21 CVS snapshot