Opened 21 years ago

Closed 21 years ago

Last modified 6 years ago

#8254 closed patch

BASS: Possible fix for problem with cut-off speech

Reported by: eriktorbjorn Owned by: lavosspawn
Priority: normal Component: Engine: Sky
Version: Keywords:
Cc: Game: Beneath a Steel Sky

Description

I've had some problems with cut-off speech in BASS in some places. For instance in the furnace room, when the elevator reaches the bottom. I think it's fnStopFx() that's mistaking the speech for sound effects.

This is an attempt at fixing it by giving each type of sound its own id. It seems to work, but I don't know for sure.

Ticket imported from: #766979. Ticket imported from: patches/359.

Attachments (1)

sky-sound.diff (4.1 KB ) - added by eriktorbjorn 21 years ago.
Patch against a July 7 CVS snapshot

Download all attachments as: .zip

Change History (4)

by eriktorbjorn, 21 years ago

Attachment: sky-sound.diff added

Patch against a July 7 CVS snapshot

comment:1 by eriktorbjorn, 21 years ago

Owner: set to lavosspawn

comment:2 by lavosspawn, 21 years ago

Status: newclosed

comment:3 by digitall, 6 years ago

Component: Engine: Sky
Game: Beneath a Steel Sky
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