#8351 closed patch
Possible fix for bug #998276
Reported by: | eriktorbjorn | Owned by: | Kirben |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: |
Description
I'm in a bit of a hurry, so I don't have the time to write much here, but this is a possible fix for bug #998276. All it's intended to do is to add _currentCDSound to the savegame format, so naturally the version would have to be bumped. Again.
Ticket imported from: #999887. Ticket imported from: patches/456.
Attachments (1)
Change History (6)
by , 20 years ago
Attachment: | cdsound.diff added |
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comment:1 by , 20 years ago
Would be worth saving _currentMusic (int16 too) when this patch is added too.
comment:3 by , 20 years ago
_currentMusic is used to keep track of the current music track in 3DO and Windows versions of Humongous Entertainment games, which use PCM based music. I think the music will be always restarted after a reload of saved game currently but would be worth saving for future expansion (Like resuming PCM music).
comment:4 by , 20 years ago
Owner: | set to |
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Status: | new → closed |
comment:5 by , 6 years ago
Component: | → Engine: SCUMM |
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Patch against a July 28 CVS snapshot