#8384 closed patch
GUI: Visible active tab
Reported by: | salty-horse | Owned by: | fingolfin |
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Priority: | normal | Component: | GUI |
Version: | Keywords: | ||
Cc: | Game: |
Description
The currently selected tab is not very noticable. The following patch deletes the line below it, making it and the dialog below it appear as one.
Stuff to think about: * the tab change is done by deleting everything at the bottom of the tab, including the blurred text beneath it. It's not very noticable. To change it, box() will have to be modified, perhaps receiving flags that indicate which sides to draw (with default "on" values, to prevent current code from breaking)
* When a game settings dialog is open, the buttons from the main dialog are still visible and appear as active. Maybe the entire background should be blurred, and not just the surface beneath the open dialog.
Ticket imported from: #1091165. Ticket imported from: patches/489.
Attachments (1)
Change History (4)
by , 20 years ago
comment:1 by , 20 years ago
comment:2 by , 20 years ago
Owner: | set to |
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Status: | new → closed |
comment:3 by , 6 years ago
Component: | → GUI |
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Good idea with the tabs, but I prefer a clean implementation with respect to transparency etc.. So I made an alternate patch, which uses a modified box() function as you suggested. It's been applied to CVS.
As for the other suggestion: That's debatable. You can of course submit a patch doing that, but it might be better to first discuss that with folks on IRC/forums/the list/a feature request item.