#8394 closed patch
Change SIMON to use makeWAVStream
Reported by: | fingolfin | Owned by: | Kirben |
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Priority: | normal | Component: | Engine: AGOS |
Version: | Keywords: | ||
Cc: | Game: |
Description
This patch changes simon/sound.cpp to use makeWAVStream for reading WAVE data. Since I have no version of simon using that format, I can't test it myself.
Kirben, I am told you have such a version of Simon. Maybe you could give the patch a try?
Also, I hope that this doesn't break anything for the CD32 port; I believe that the CD32 version doesn't use WAVE anyway, but I am not 100% sure.
Ticket imported from: #1101740. Ticket imported from: patches/499.
Attachments (1)
Change History (5)
comment:1 by , 20 years ago
by , 20 years ago
Attachment: | simon-wave.patch added |
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comment:2 by , 20 years ago
Patch works fine with Windows of Simon the Sorcerer 1/2, which use WAVE data for sfx and speech. The CD32 version is uneffected, since it uses VOC format for sfx and raw data for voices.
Added patch to ScummVM CVS.
comment:3 by , 20 years ago
Status: | new → closed |
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comment:4 by , 6 years ago
Component: | → Engine: AGOS |
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Oops, there was a problem with the patch... wrong patch removed, right patch attached.