#8447 closed patch
Add the default cursor for v6/7, really fixing #786994
Reported by: | SF/albeu | Owned by: | eriktorbjorn |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: |
Description
In the original v6/7 interpreters there is a default bultin cursor. It look just like the normal pointer in dott. Currently there is no default cursor at all, so a simple game have no cursor where the LEC interpreters show one.
The thing with #786994 is simple i think. Once an object have been used as cursor there is no way to reverse to the default one. So they stored a copy of it in the data file and the game can "reverse" to the default cursor.
The patch simply add the default cursor and also fix a little inconsitency, the ptr parameter to setCursorFromBuffer can (hence should ?) be const.
Ticket imported from: #1238516. Ticket imported from: patches/552.
Attachments (1)
Change History (4)
by , 19 years ago
Attachment: | scumm_v6_cursor.diff added |
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comment:1 by , 19 years ago
comment:2 by , 19 years ago
Owner: | set to |
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Status: | new → closed |
comment:3 by , 6 years ago
Component: | → Engine: SCUMM |
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Makes sense to me. The only change I've made - apart from some minor formatting - is to remove the last three lines from the cursor image, since they were all transparent.