Opened 18 years ago

Closed 18 years ago

Last modified 6 years ago

#8621 closed patch

FM-Towns: Handle Alt-F5

Reported by: SF/tobigun Owned by: fingolfin
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game:

Description

The F5 key was used open the Save-dialog in SCUMM games. The SVN-version of ScummVM supports these dialogs by pressing Alt-F5. This does not work with the FM-Town versions of Zak and Indy3. For these games the most significant bit of _mouseAndKeyboardStat has to be set if a special key like F5 (keycode 0x8005) or joystick buttons (keycode mask 0xFE00, e.g. SELECT=0xFE40 for the save/load menu) is pressed. Hence the distinction with (_mouseAndKeyboardStat < MBS_MAX_KEY) between mouse- and key-events is not applicable with FM-Towns games.

The patch is a little workaround that remaps the F5 key.

Ticket imported from: #1687010. Ticket imported from: patches/726.

Attachments (1)

FM-Towns_F5.patch (1013 bytes ) - added by SF/tobigun 18 years ago.

Download all attachments as: .zip

Change History (4)

by SF/tobigun, 18 years ago

Attachment: FM-Towns_F5.patch added

comment:1 by fingolfin, 18 years ago

Owner: set to fingolfin
Status: newclosed

comment:2 by fingolfin, 18 years ago

Makes perfect sense -- and a nicely written & documented patch, thanks a lot :).

comment:3 by digitall, 6 years ago

Component: Engine: SCUMM
Note: See TracTickets for help on using tickets.