#8842 closed patch (fixed)
Operation Stealth copy protection fix
Reported by: | SF/next_ghost | Owned by: | |
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Priority: | normal | Component: | Engine: Cine |
Version: | Keywords: | ||
Cc: | Game: | Operation Stealth |
Description
This patch fixes sprite loading for Operation Stealth copy protection screen. Somebody should double check the reserveFrame() change because I'm not sure I understand the code completely.
Ticket imported from: #1914554. Ticket imported from: patches/947.
Attachments (1)
Change History (5)
by , 17 years ago
Attachment: | oscopy.patch added |
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comment:1 by , 17 years ago
Resolution: | → fixed |
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Status: | new → closed |
comment:2 by , 17 years ago
This patch is now obsolete, a better patch has already been commited to SVN. Closing.
comment:3 by , 6 years ago
Component: | → Engine: Cine |
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comment:4 by , 6 years ago
Game: | → Operation Stealth |
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Operation Stealth copy protection fix