Opened 21 years ago
Closed 21 years ago
#899 closed defect (fixed)
ZAK256: Music doesn't stop
Reported by: | SF/hibernatus | Owned by: | fingolfin |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Zak McKracken |
Description
ScummVM 0.4.2cvs Built on Jun 17 2003 16:25:46
The music doesn't stop when you go from one room to another, unless a new track is played. Example: take the plane to seattle. The music from the airport won't stop when you're in the plane.
Ticket imported from: #755899. Ticket imported from: bugs/899.
Change History (3)
comment:1 by , 21 years ago
comment:2 by , 21 years ago
Owner: | set to |
---|---|
Resolution: | → fixed |
Status: | new → closed |
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btw, all you have to do to fix this bug is:
in sound.cpp, line 374:
if (track == _current_cd_sound) should be: if (soundID == _current_cd_sound)
_current_cd_sound = track; should be: _current_cd_sound = soundID;