#8999 closed patch
GSOC09: Dragon History engine detection/stub
Reported by: | SF/dkasak13 | Owned by: | sev- |
---|---|---|---|
Priority: | normal | Component: | Engine: Draci |
Version: | Keywords: | ||
Cc: | Game: | Dragon History |
Description
Here's my patch for GSOC. It's against revision 39903. The patch contains basic class definitions and detection code for the Dragon History engine. I'm sorry I haven't had time for a more elaborate patch (university obligations). :-)
Ticket imported from: #2746286. Ticket imported from: patches/1104.
Attachments (2)
Change History (9)
by , 16 years ago
Attachment: | dragon.patch added |
---|
comment:2 by , 16 years ago
I did test it.. However, I was stupid enough to make a svn diff of the wrong working copy (the one I used for experimenting; I wanted to have a clean copy for actually diff'ing the patch). I'm submitting the real patch now. Sorry about that. :\
comment:3 by , 16 years ago
Owner: | set to |
---|
comment:4 by , 16 years ago
Status: | new → closed |
---|
comment:5 by , 16 years ago
So far, not bad. Feel free to use it as a start for your task.
Couple of notes: - consider use AD_ENTRY1(), or even better AD_ENTRY1s() in detection tables. - I would recommend to use engine name 'draci', not 'dragon', to be more faithful to the original - Do not enable this engine by default in configure - It is a really good that you consider using extended debug levels
comment:6 by , 16 years ago
Also consider looking into patch #2725038 by another applicant this year. He've implemented some game data archive read code.
comment:7 by , 6 years ago
Component: | → Engine: Draci |
---|---|
Game: | → Dragon History |
Dragon History engine detection/stub