#9123 closed patch
Nintendo64 Port
Reported by: | hkzlab | Owned by: | hkzlab |
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Priority: | normal | Component: | Port: N64 |
Version: | Keywords: | ||
Cc: | Game: |
Description
Patch adds a Nintendo64 port to ScummVM trunk. The port uses hkz-libn64, my open source n64 dev library (http://hkzlab.ipv7.net/files/consoles/hkz-libn64-27122009-1.zip), originally based off alt-libn64. Games are stored in a romfs image which gets appended to the end of the binary, and right now saves are stored inside a save pak which must be plugged into controller 1 (max 32kb of data). Total size of generated cart image cannot exceed 512 megabits. For memory and speed constraints, RGB, 16bit, and video modes > 320x240 are not supported.
Ticket imported from: #2921832. Ticket imported from: patches/1228.
Attachments (3)
Change History (8)
by , 15 years ago
Attachment: | svm-n64-patch-27122009-1.diff added |
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by , 15 years ago
Attachment: | svm-n64-patch-27122009-2.diff added |
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Patch to add Nintendo64 port to trunk - updated
comment:1 by , 15 years ago
Patch looks good to me. The port works great with the handful of games I've tried. Excellent job :)
comment:2 by , 15 years ago
Looks pretty good. Please commit.
One question: are those #if 0 block need to stay?
comment:3 by , 15 years ago
Owner: | set to |
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comment:4 by , 15 years ago
Status: | new → closed |
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comment:5 by , 6 years ago
Component: | → Port: N64 |
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Patch to add Nintendo64 port to trunk