#9146 closed patch
MM: V0 Descumm
Reported by: | SF/segra | Owned by: | Kirben |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Maniac Mansion |
Description
opcode 'o_setActorBitVar '
was outputting
setActorBitVar(95,Var[64],1)
instead of setActorBitVar(Var[95],64,1);
this was because the wrong byte/var selector was being used (0x80 is arg1, 0x40 is arg2, 0x20 is arg3), argument 2 was being used with 0x80, causing descumm to identify the value as a variable (as arg1 is a variable)
Ticket imported from: #2970485. Ticket imported from: patches/1251.
Attachments (1)
Change History (4)
by , 15 years ago
Attachment: | descumm_v0_SetBitVar.patch added |
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comment:1 by , 15 years ago
Owner: | set to |
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Status: | new → closed |
comment:2 by , 15 years ago
comment:3 by , 6 years ago
Component: | → Engine: SCUMM |
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Game: | → Maniac Mansion |
Summary: | MM: V0 Descumm → MM: V0 Descumm |
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Thanks, I added the patch to ScummVM Tools SVN.