#9179 closed patch (fixed)
BRA: fix inventory hitCharacter check
Reported by: | fuzzie | Owned by: | peres |
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Priority: | normal | Component: | Engine: Parallaction |
Version: | Keywords: | ||
Cc: | Game: |
Description
This makes the inventory code use the scrolled coordinates for the hitCharacter check, which seems to be what the other hitZone call in the input code is doing. Seems to be needed for all versions.
I assume this also affects NS. Patch against trunk.
Ticket imported from: #3004658. Ticket imported from: patches/1284.
Attachments (1)
Change History (9)
by , 15 years ago
Attachment: | 0005-use-absolute-cursor-position-when-checking-hitCharac.txt added |
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comment:1 by , 15 years ago
Owner: | set to |
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comment:2 by , 15 years ago
comment:3 by , 15 years ago
Status: | new → pending |
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comment:4 by , 15 years ago
Without this patch, combining items does not work when you are scrolled away from the left side of a screen, because the mouse coordinates are not adjusted to the correct place.
comment:5 by , 15 years ago
Status: | pending → new |
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comment:6 by , 15 years ago
Resolution: | → fixed |
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Status: | new → closed |
comment:7 by , 15 years ago
There were some old FIXMEs in the hitZone* code, and your patch addressed them all. I committed it in r49135 and updated the related comments.
comment:8 by , 6 years ago
Component: | → Engine: Parallaction |
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What problem is this patch meant to solve?