Opened 15 years ago

Closed 14 years ago

Last modified 6 years ago

#9181 closed patch (fixed)

BRA: execute merge commands after inventory is closed

Reported by: fuzzie Owned by: peres
Priority: normal Component: Engine: Parallaction
Version: Keywords:
Cc: Game:

Description

At least the DOS versions of BRA have merge commands with things like SPEAK inside (for example, try replacing the film in the camera), which change modes and etc; it seems simplest to execute these commands after the inventory code has closed down, so this code moves the execution to there.

This affects NS too, but it should be fine. Patch against trunk.

Ticket imported from: #3004690. Ticket imported from: patches/1286.

Attachments (1)

0007-execute-merge-commands-after-inventory-is-closed.txt (1.3 KB ) - added by fuzzie 15 years ago.

Download all attachments as: .zip

Change History (5)

comment:1 by fuzzie, 15 years ago

Owner: set to peres

comment:2 by peres, 14 years ago

Thank you for spotting this: the regression occurred when I switched from blocking dialogues to the current input mode handling.

I committed some different code to solve the issue, as I wanted to keep zone handling all together for clarity (r49623).

comment:3 by peres, 14 years ago

Resolution: fixed
Status: newclosed

comment:4 by digitall, 6 years ago

Component: Engine: Parallaction
Note: See TracTickets for help on using tickets.