#9577 closed defect (fixed)
SCI: MGDX: ResourceManager::changeAudioDirectory is broken
Reported by: | csnover | Owned by: | csnover |
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Priority: | normal | Component: | Engine: SCI |
Version: | Keywords: | sci32 | |
Cc: | Game: | Mixed-Up Mother Goose Deluxe |
Description
This method does not work currently as it deletes resources in a way that causes use-after-free.
Change History (4)
comment:1 by , 8 years ago
Keywords: | sci32 added |
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comment:2 by , 8 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
comment:3 by , 7 years ago
Game: | Mixed-Up Mother Goose → Mixed-Up Mother Goose Deluxe |
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comment:4 by , 7 years ago
The game tricked me previously by storing some voice samples in the SFX bundle, so this method was actually still not working. A new fix that actually makes it work is added in 4c316d45fd2181517ee40aeff1b0b749ec62bf42.
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Fixed in f1ca9ccc6426a46a7da47bf4a36301bd849bf978.